Programmable Multi-Game JAMMA PCB!


User programmable Multi-Game JAMMA PCB! Simply supply your own game roms and program the pcb using the programming tool.

Games supported with a vertical mount monitor:
  • Arkanoid *
  • Bagman
  • Burgertime
  • Centipede *
  • Crash
  • Crystal Castles *
  • Dig Dug
  • Donkey Kong
  • Donkey Kong I
  • Donkey Kong Foundry
  • Donkey Kong Jr.
  • Donkey Kong 3
  • Frogger
  • Galaga
  • Galaga 2000
  • Galaga Enduring Freedom
  • Galaxian
  • Galaxian Part X
  • GridLee *
  • Jr. Pac-Man
  • Liberator *
  • Mappy
  • Mario Bros.
  • Millipede *
  • Missile Command *
  • Moon Cresta
  • Moon Patrol
  • Mr. Do
  • Mr. Do's Castle
  • Ms. Pac-Man
  • Pac-Man
  • Pac-Man Plus
  • Pengo
  • Phoenix
  • Pooyan
  • Qix
  • Rally-X
  • Sinistar
  • Space Invaders
  • Space Invaders Deluxe
  • Super Bagman
  • Super Breakout *
  • Super Pac-Man
  • Super Zaxxon
  • Tetris ²
  • Zaxxon

Pricing and Availability:

PCBs are in stock = $460.00 each.

with power adapter, programming cable, Roms, and software(DVD)

Shipping $14

 

E-mail: gatorcade@aol.com

 

Optional accessories:

Programming Cable $4.95

Power Adapter $5.95


* Compatible with trackball units¹ and/or joysticks.
¹ Requires trackball units utilizing a 74HC14 I.C. Chip. (Original Atari trackball units will not work)
² Upright mode only supports one player, cocktail mode supports two simultaneous, head to head players!

Support for additional games will released on an on going basis and programming software updates will be available via download.

Simply reprogram your board to add more games. This page will be updated as soon as updates become available.


 

Features:

  • High Score Save
  • Dynamic menu system is automatically built with the games you load/select
  • Optionally disable panel controls until coins are inserted
  • Animated menu with screen/marquee shots and sound effects
  • Arcade and Freeplay modes
  • Cocktail and upright modes
  • All credits are global, and can be shared between different games
  • On screen configuration/setup menu
  • On screen diagnostics
  • Test mode switch on board (test function through JAMMA harness "test" pin also supported)
  • Enable or disable games from menu
  • PCB only requires +5 V.D.C. power
  • Built in trakball support for Happ brand units only
  • Supports both a joystick and a trackball unit in upright cabinets
    (joystick connects to player one JAMMMA joystick inputs & trackball connects to player two JAMMA joystick inputs)
  • Trackball axis/directions can be changed in setup (no need to re-wire your trakball unit)
  • Software controlled volume
  • Field programmable by the end user
  • Built in four-channel lamp/LED driver (use for Atari 'cone button' lights, backlit trackballs & buttons, etc.)
  • Small footprint 4.5" x 4.5"
  • Potential storage capacity of 45+ games (depending on game selection)
  • 30 Day manufacturer warranty covering manufacturing/parts defects

Vertical Games Pinouts:

Solder Side

Parts Side

GND A 1 GND
GND B 2 GND
+5V C 3 +5V
+5V D 4 +5V
-5V (not used) E 5 -5V (not used)
+12V (not used) F 6 +12V (not used)
KEY H 7 KEY
Coin Counter 2 J 8 Coin Counter 1
LED 2 Current Sink* K 9 LED 1 Current Sink*
Speaker (+) *** L 10 *** Speaker (-)
  M 11  
Green N 12 Red
Sync P 13 Blue
Service R 14 GND (video)
Slam (not used) S 15 **** Test
Player 2 Coin 2 T 16 Player 1 Coin
Player 2 Start U 17 Player 1 Start
Player 2 Up / Trakball 2 Y-DIR
V 18
** Player 1 Up / Trakball 1 Y-DIR
Player 2 Down / Trackball 2 Y-CLK
W 19
Player 1 Down / Trackball 1 Y-CLK
Player 2 Left / Trackball 2 X-DIR
X 20
Player 1 Left / Trackball 1 X-DIR
Player 2 Right / Trackball 2 X-CLK
Y 21
Player 1 Right / Trackball 1 X-CLK
Player 2 Button 1 Z 22 Player 1 Button 1
Player 2 Button 2 a 23 Player 1 Button 2
Player 2 Button 3 b 24 Player 1 Button 3
  c 25  
LED 4 Current Sink* d 26 LED 3 Current Sink*
GND e 27 GND
GND f 28 GND

* LEDs may be driven from +5VDC to the sink. Use at least a 100ohm resistor in series with the LED to limit current to 50mA or less for ultra-bright LEDs. For "normal" LEDs use a 220ohm or larger resistor to keep current under about 20mA. LED wiring diagram:

** A joystick may be used on the Player 1 inputs and a trakball may be used on the Player 2 inputs simultaneously. Single player games requiring a trakball will use the Player 2 inputs for the primary trakball controller. Single player joystick games will use the Player 1 inputs. Single player upright cabinets with only trackball games require the trakball be connected to the Player 1 joystick inputs.

*** The cabinet speaker should be directly connected to the Speaker (+) and Speaker (-) signals on the JAMMA harness. Do NOT connect one side of the speaker to ground as damage may result. Such damage is not covered under the warranty. Speakers in the range of 4-8 ohms are preferred.

**** The JAMMA 'test' switch duplicates the function of the 'test' switch on the game board. For ease of maintenance adjustments it is highly recommended to equip your game cabinet with a test switch easily accessable from the front of the cabinet if one is not already present.